Friday, December 2, 2011

So...remember what I said about not being a terribly frequent blogger? I changed my mind. For now at least. This is a sketch I did last night, while not sleeping due to drinking coffee at 5 pm. (I don't recommend that.) I'm rather pleased with it. The character is named Zini, she's a the counterpart to Mr Chubby Satyr. You could also call her Skinny Satyr Lady. I started sketching her face and basic pose and decided that she looked like she was late for class and wanted to sneak in quietly. And yes, I did think up some more risque classes that satyrs might attend than wine making 101. But. I'm going to leave them off this blog.



Professional contacts can still something that looks more like a portfolio at my Flickr page here: http://www.flickr.com/photos/51468378@N07/

Wednesday, November 16, 2011

Flickr, the best place to see my work for now.

After having this blog for a while and noticing that blogging my art is just not really something I do very often, I would like to redirect all readers interested in seeing a more comprehensive selection of my work to my Flickr page instead. There you can find, in organized, categorized sets photos of my stop motion puppets, their armatures, and even more pictures of fat satyrs. Because everyone likes fat satyrs, don't they? If you click on a set, you'll also be able to read my own comments on the materials and methods I used for each. To me, it's just a more organized way to make a portfolio. 


Thanks for looking!

PS - I will be down at the CTN Animation Expo networking like mad this weekend. See you there!


Friday, February 25, 2011

Satyr sculpt! More finished than he was before!

 I've been getting my hand into more projects that I'm really excited about, and people involved with those projects are seeing this blog, so that means I've got to update it on a more  regular basis!

That said, here are some pictures of my more finally polished satyr sculpt. In progress shots can be seen in an earlier entry. He is made of sculpey over a copper whire armature that kept breaking because all the clay he's made from got quite heavy. If you are going to sculpt a heavy character like this...reinforce your armature with LOTS of magicsculpt or epoxy, and bulk it out a fair amount with foil. And yes, he is quite naked, but that's just how satyrs are. Clothes don't really agree with them. I hope sensitive blogreaders don't mind.

                                                 












Sunday, February 6, 2011

Brisk! Eminem! The SuperBowl! My first animation related paycheck ever! Sandpaper!

A month ago, I got to work as a rapid prototyping sander on this spot for Brisk that aired during the SuperBowl.  Eminem's facial animation was done using rapid prototyped replacement faces. This is the same process used in Coraline, in which the facial animation is done in a 3D animation software like Maya before stop motion begins. Each frame is printed out by a 3D printer as solid object. The stop motion animator attatches the right plastic face to the puppet, moves the puppet however much they need to, takes a frame, and then puts new faces in place as s/he animates. This picture I found online gives a pretty good idea of how it works:



The faces come out of the 3d printer without color and covered in a waxy residue that needs to be sanded off before paint will adhere to them. That was my job! As you can see, those little faces are full of crevices and detailed areas that required lots of vigourous but careful sanding. The process took practice - we were all worried about sanding down any details on the faces, so for a lot of the time we didn't use high grit enough sandpaper. Often sanders could be seen brushing the little puppet heads against their faces to check for smoothness; after a while your fingers got numb from the sandpaper, and I know my fingernails got sanded flat!

I got to work alongside many talented people, learned to work a flocking gun, and ran some pretty nifty errands, too, like going to a Japanese stationary store for some mini burger erasers that got doctored up and then not used in the final spot. It was a great learning experience, and I'm happy to have participated in something that was seen by such a wide audience!

Here is the final ad: