Thursday, November 26, 2009

Hello, internet!

Hello all!

Just wanted to put something up here to say hello to all the people I met at CTN animation expo this weekend. It was fantastic meeting so many creative people! Everyone, whether they were student or professional, was so friendly and informative and really interested in talking about what they were doing and sharing their experience. It was great!

Anyway - more on that when I'm feeling more eloquent. Instead, I shall temp you with pictures of an in progress maquette I'm working on. This character is my first try at maquette sculpting, and though he's not finished, I quite like the way he's turning out. He doesn't really have a name other than "chubby satyr." Although I've occasionally called him Lowrey, I'm not sure where that name comes from, and I don't feel it fits him very well. He does have a story, though, because he's from a storyboard project I did last semester.

Constructionwise, he's been a bit of a challenge - at one point he got so heavy his leg support collapsed and he fell right over. He does have some foil inside him, but unfortunately most of that big belly is clay. If I'd been staying closer to the dimensions of my initial drawing, I would have known just how much foil to use, but I wanted to be able to be more flexible with the design as I sculpted. Which was not the worst thing - his design did get more refined throughout the sculpting process. However, he still had the same armature, making some things harder to change. (But not impossible - I talked with Damon Bard at the CTN expo this weekend, and he told me about a maquette whose armature he had to reconstruct during sculpting!)
Anyway, enough talk - here are the pics!






Special thanks go to Drew Williams at Satyr Sculpting Studio http://www.satyrsculptingstudio.com/ for teaching me lots about maquette sculpting.